batevo:stingmon [Digimon Rumble Arena Wiki]

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batevo:stingmon [2022/01/19 23:05]
blackeyemon [Move & Character Data]
batevo:stingmon [2022/01/24 16:56]
blackeyemon [Combos]
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 ^ :bt: | Spiking Strike | Spiking Finish | | | | | :nature: | 16.3% | | Knockdown | Hits twice, meter gain is awarded only once on either hit | ^ :bt: | Spiking Strike | Spiking Finish | | | | | :nature: | 16.3% | | Knockdown | Hits twice, meter gain is awarded only once on either hit |
 ^ :bc: | Moon Shooter | Moon Shooter | | | | | :nature: | 12.2% | | Neither | | ^ :bc: | Moon Shooter | Moon Shooter | | | | | :nature: | 12.2% | | Neither | |
-^ :br1: | Evil Antenna | Hell Squeeze | | | | | :nature: | 0 | | Neither | Recovers ​12288 HP by hitting the opponent with this move. No chip damage. The opponent is launched in a free-fall state, from which they can freely act. |+^ :br1: | Evil Antenna | Hell Squeeze | | | | | :nature: | 0 | | Neither | Recovers ​18.7% HP by hitting the opponent with this move. No chip damage. The opponent is launched in a free-fall state, from which they can freely act. |
 ^ Air :bs: | | | | | | | | 6.6%  | | Neither | | ^ Air :bs: | | | | | | | | 6.6%  | | Neither | |
 ^ Air Forward :bs: | | | | | | | | 6.6% | | Neither | | ^ Air Forward :bs: | | | | | | | | 6.6% | | Neither | |
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-== Damage Dealt & Meter Given on Hit == 
-^ Button ^ Reapermon ^ Blackwargreymon ^ Omnimon ^ 
-^ :bs: :bs: :bs:| 2715 + 2610 + 5220 = 10545 / 4121 + 4069 + 5374 = 13564 | 2995 + 2880 + 5760 = 11635 / 4261 + 4204 + 5644 = 14109| ​ |  
-^ Up :bs:  | 2193 (x2) = 4386 / 3860 (x2) = 7720 | 2419 (x2) = 4838 / 3973 (x2) = 7946 |  | 
-^ Crouch :bs: | 2715 / 4121 | 2995 / 4261 | | 
-^ Dash :bs: | 2610 / 4069 | 2880 / 4204 | | 
-^ Grab :bs: | | 4992 / 5260 | | 
-^ Air :bs: | 2610 / 4069 | 2880 / 4204 |  | 
-^ Up Air :bs: | 2610 (x2) = 5220 / 4069 (x2) = 8138 | 2880 (x2) = 5760 / 4204 (x2) = 8408 |  | 
-^ Forward Air :bs: | 2610 / 4069 | 2880 / 4204 |  | 
-^ :bt: | 3695 (x2) = 7390 / 4611 (x2) = 9222 | 4077 (x2) = 8154 / 4802 (x2) = 9604  |  |  
-^ Air :bt: | 3695 / 4611 | 4077 / 4802  |  |  
-^ :bc: | 3828 / 4678  | 4224 / 4876 |  |  
-^ Air :bc: | 3828 / 4678  | 4224 / 4876 |  |  
-^ :br1: | 16705 / 13880 | 18433 / 14744 | |  
  
-== Damage Dealt & Meter Given on Block == 
-^ Button ^ Reapermon ^ Blackwargreymon ^ Omnimon ^ 
-^ :bs: :bs: :bs:| | |  |  
-^ Up :bs:  | |  |  | 
-^ Crouch :bs: | | | | 
-^ Dash :bs: | | | | 
-^ Air :bs: | |  |  | 
-^ Up Air :bs: |  |  |  | 
-^ Forward Air :bs: |  |  |  | 
-^ :bt: |  |  |  |  
-^ Air :bt: |  |  |  |  
-^ :bc: |  |  |  |  
-^ Air :bc: |  |  |  |  
-^ :br1: | | 0 / 0 | |  
  
 ===== Combos ===== ===== Combos =====
   * :bs: links into itself infinitely in a corner. It requires a microdash to combo into itself in the middle of a stage. The timing must be quite precise   * :bs: links into itself infinitely in a corner. It requires a microdash to combo into itself in the middle of a stage. The timing must be quite precise
-  * e.g. :bs: > :bs: > :bs: > :bs: > :bs: (anywhere on the stage, ​14975 damage [BWG]) +  * e.g. :bs: > :bs: > :bs: > :bs: > :bs: (anywhere on the stage, ​22.8% damage ​on [BWG]) 
-  * :bs::bs: > Grab > :bt: (19021 damage [BWG]) +  * :bs::bs: > Grab > :bt: (29% damage ​on [BWG]) 
-  * :bs::bs: > Grab > :br1: (29300 damage [BWG], uses full meter) +  * :bs::bs: > Grab > :br1: (44.7% damage ​on [BWG], uses full meter) 
-  * Air Forward :bs: > Air Forward :bs: (right as he touched the ground) > Grab > :bt: (18906 damage [BWG]) +  * Air Forward :bs: > Air Forward :bs: (right as he touched the ground) > Grab > :bt: (28.8% damage ​on [BWG]) 
-  * Air :bs: > Air :bs: (right as he touches the ground) > Grab > :bt: (18906 damage [BWG]) +  * Air :bs: > Air :bs: (right as he touches the ground) > Grab > :bt: (28.8% damage ​on [BWG]) 
-  * Air :bs: > Air :bs: (right as he touches the ground) > :bs::bs: > Grab > :bt: (24781 damage [BWG] / 34320 Digi) +  * Air :bs: > Air :bs: (right as he touches the ground) > :bs::bs: > Grab > :bt: (37.8% damage ​on [BWG] / 52.3% Digi) 
-  * Air :bs: > Air :bs: (right as he touches the ground) > Grab > :br1: (35060 damage [BWG], uses full meter) +  * Air :bs: > Air :bs: (right as he touches the ground) > Grab > :br1: (53.5% damage ​on [BWG], uses full meter) 
-  * Air :bt: > :bs::bs: > Grab > :bt: (23098 damage [BWG] / 36026 Digi) +  * Air :bt: > :bs::bs: > Grab > :bt: (35.2% damage ​on [BWG] / 54.9% Digi) 
-  * Air :bt: > :bs::bs: > Grab > :br1: (33377 damage [BWG], uses full meter)+  * Air :bt: > :bs::bs: > Grab > :br1: (50.9% damage ​on [BWG], uses full meter)
   * After a grab, a well timed :bs: can restand the opponent. It works best with heavyweight characters, as they land nearer to Stingmon   * After a grab, a well timed :bs: can restand the opponent. It works best with heavyweight characters, as they land nearer to Stingmon
  
batevo/stingmon.txt · Last modified: 2022/03/07 01:29 by yuri